Tag Archives: modelling

First enemy: Doll.

I haven’t posted in a while since I’ve been working on physics code. Progress on things that I can actually post screenshots of has been slow. Before next month I’m going to buy a video card that is fast enough … Continue reading

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Trees and tree collision.

I made this tree last night, and started working on extending the collision testing system (which currently only tests for collisions against the terrain). I do UV mapping in 3D Coat. You might notice that I didn’t map one of … Continue reading

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