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	<title>Comments on: Fields vs. properties performance on the Xbox 360.</title>
	<atom:link href="http://www.olhovsky.com/2010/04/fields-vs-properties-performance-on-the-xbox-360/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.olhovsky.com/2010/04/fields-vs-properties-performance-on-the-xbox-360/</link>
	<description>Programming, meet art.</description>
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		<title>By: olhovsky</title>
		<link>http://www.olhovsky.com/2010/04/fields-vs-properties-performance-on-the-xbox-360/comment-page-1/#comment-339</link>
		<dc:creator>olhovsky</dc:creator>
		<pubDate>Thu, 09 Jun 2011 02:07:34 +0000</pubDate>
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		<description>3nixios: Actually I&#039;ve been meaning to write an update to this post. My test uses reference types. Value types would copy across the whole type (e.g. a 4x4 float matrix would copy 16 times as much data as copying a 4 byte reference as in my test above).

So actually the performance gain from avoiding properties can be quite significant on the xbox, when value types are involved.</description>
		<content:encoded><![CDATA[<p>3nixios: Actually I&#8217;ve been meaning to write an update to this post. My test uses reference types. Value types would copy across the whole type (e.g. a 4&#215;4 float matrix would copy 16 times as much data as copying a 4 byte reference as in my test above).</p>
<p>So actually the performance gain from avoiding properties can be quite significant on the xbox, when value types are involved.</p>
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		<title>By: 3nixios</title>
		<link>http://www.olhovsky.com/2010/04/fields-vs-properties-performance-on-the-xbox-360/comment-page-1/#comment-337</link>
		<dc:creator>3nixios</dc:creator>
		<pubDate>Wed, 08 Jun 2011 11:12:54 +0000</pubDate>
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		<description>I Quoth: &quot;Property: 85 ms, Field: 66 ms&quot;
Indeed this is a meager gain, but I think it would be interesting to count the number of property gets/sets in a big project, the gain may actually be worthwhile.
We also don&#039;t know how things work with caching, what sort of memory usage problems properties entail.
And finally, I think it&#039;s just &quot;good practice&quot; to not use the Setter of a property when it is not needed.</description>
		<content:encoded><![CDATA[<p>I Quoth: &#8220;Property: 85 ms, Field: 66 ms&#8221;<br />
Indeed this is a meager gain, but I think it would be interesting to count the number of property gets/sets in a big project, the gain may actually be worthwhile.<br />
We also don&#8217;t know how things work with caching, what sort of memory usage problems properties entail.<br />
And finally, I think it&#8217;s just &#8220;good practice&#8221; to not use the Setter of a property when it is not needed.</p>
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		<title>By: denis</title>
		<link>http://www.olhovsky.com/2010/04/fields-vs-properties-performance-on-the-xbox-360/comment-page-1/#comment-75</link>
		<dc:creator>denis</dc:creator>
		<pubDate>Sat, 05 Feb 2011 13:01:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.olhovsky.com/?p=140#comment-75</guid>
		<description>thanks for sharing sm info abt xbox. nice to learn new things! great post!</description>
		<content:encoded><![CDATA[<p>thanks for sharing sm info abt xbox. nice to learn new things! great post!</p>
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